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True Mage of Equilibrium

Joined: 19 Jan 2006 Posts: 15 Location: Elemental Conflux
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Posted: Tue Feb 19, 2008 4:05 am Post subject: Update from version 1.37 to 1.38 is released. |
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Hi to all!
Hi guys an ladies! Now I have really revolutional news for you. The main theme of the new version is customizable game difficulty! That's it - now you can take very different start from the very beginning... and rewards change accordingly!
Btw, don't forget to check new FF settings - it is really challenging now.
Remember that it is update, so you need version 1.37 of mod installed to install version 1.38. You may get 1.38here.
Characters from versions 1.30, 1.31, 1.32, 1.33, 1.34, 1.35, 1.36 and 1.37 are compatible with this version.
Changes list:
New:
Important one: Now you can to setup game difficulty at the start of every game session. This is not standard difficulties (Normal, Nightmare, Hell), but additional ones (Easy, Normal, Hard). The main difference between these difficulties is monster power and drop ratio, but not only.
More missiles have Friendly Fire, so following missiles, skills, and effects have FF now:
+ all explosive potions, arrows, bolts, javelins, throwing axes and knives
+ Amazon: Magic arrow, Multishot, Strafe, Ice Arrow, Freezing Arrow, Exploding Arrow, Immolation Arrow, Lightning Bolt, Lightning Fury, Lightning Strike, Plague Javelin
+ Assassin: Lightning Sentry, Blade Fury, Fists of Fire, Claws of Thunder, Blades of Ice
+ Necromancer: Teeth, Bone Spear, Poison Explosion, Corpse Explosion
+ Barbarian: War Cry, Howl
+ Sorceress: Fire Bolt, Ice Bolt, Inferno, Fireball, Fire Wall, Ice Blast, Lightning, Chain Lightning, Glacial Spike, Meteor, Blizzard
+ Paladin: Blessed Hammer
+ Druid: Molten Boulder, Arctic Blast, Tornado, Volcano, Armageddon
Crafted Diamond Needle was added as necessary item for runewords in crafted items.
No more Private Inventory and keys at the starting. Character takes Favorite Talisman at once.
New User Interface elements.
Monster AR and damages now scale with /players X command on all difficulties.
Balance:
Experience character takes from monsters in optional location "Lost Valley of Ice Warriors" was reduced.
Drop rate for Elemental Planes was enhanced.
Monster density in "Ancient Vault was reduced". Drop rate there was enhanced.
Skill balancing: Holy Bolt, Fist of Heavens, and Sanctuary now damage any type of monsters, not only Undead. Though Sanctuary boni like To Hit and Enhanced Damage still work vs Undead only.
Throwing Knives and throwing axes are cheaper now.
Magic and rare jewels were enhanced.
Bug fixes:
Wall's permeability in Ancient Vault was fixed.
Some UI and item graphics corrections.
Act 1 and 2 vendors crash was fixed.
Item souls price was fixed.
How to install:
Make sure that you have version 1.37 of mod installed to install this update pack.
Unzip all files to Diablo2 root folder with files replacing.
Go to "BFE" folder and run "LaunchBFE.vbs".
To recovery from crash (I very much hope that it do not happen ) just run "RecoveryFromCrash.vbs".
P.S. Please, read mod documentation in Knowledge Base folder !!! _________________ Battle for Elements mod v1.30 |
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